Premult Alpha Edges

Hello

since the last two projects I am having problems with the edge pixels in alpha channel. As well in Nuke, AE and PS I am getting a halo on the edges. I tried all the alpha settings in those programms but only eroding did help - which kills nice details like the fur.
perhaps you could give a look at my image settings in vray. perhaps I changed something.
have a nice weekend
Martin


My guess is that the fur layer is rendered not against black environment and some other color, which you cannot do it always has to render on black for proper premultiplication.

thanks a lot Morbid Angel
btw killer shworeel :sunglasses: