Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)


Submitted on AHA Ideas (CMAX-I-63).

AHA Ideas status: Pending.
Set during AHA Ideas to Discourse migration.

This is implemented in the newly-released Corona 16 preview build and it will be included in the final Corona 16 release: Chaos Corona 16 for 3ds Max - Previews (Daily Builds) Changelog - #4 by AramAvetisyan

Please try it and let us know if everything is working as expected. Thanks!