Preview material

Hi! I have a question:; I am using a texture for bump map (from Megascans) and the preview material is “inverted”. Is a minor problem but I think is extrange. There is some reason for this?. I am using R21 and the latest Vray,
Thanks!

Dear @Juan_Ferreira ,

The material preview seems correct. From what I can see from your screenshot, the map, applied in the bump channel is such that the gap between the tiles should be raised above the tiles (whiter areas produce more bump while darker areas produce less bump). Have you applied the same material to the sphere as the one from the material preview, as those look differently?

Could you send us the scene in question with all assets for it (go to File> Save Project with assets) so we can have a look? Thank you.

Hi Aleksandar, I am triying and now I get the same result, its not the same scene (I deleted previous) but I think is the same texture. Surely I did something wrong, I suposse
Thanks for your time and effort

Hello @Juan_Ferreira ,

Could you please confirm if everything works as expected now? If that is the case and you no longer require assistance but experience the issue again at a later stage, please don’t hesitate to let us know. Thank you.