problem automatically reload corona bitmap

Hello,
i need help in corona 4 bitmaps. Reload texture map does not work automatically. When I save a changed jpg texture, I have to manually reload it to make the changes appear in the scene. In max material bitmap it works automatically even in corona 3.2 it worked automatically for me. I apologize for my English. Thank you

i have 3d max 2018 corona 4

Are you using regular or interactive rendering while resaving your bitmaps?

not in the corona bitmap shader
not in regular or interactive rendering

but in corona 3.2 bitmap shader and 3d max bitmap shader it works

I don’t know what the problem is

Hi,

Do you have any error messages in the CoronaBitmap information box?

Thanks,

Rowan

Here is an example after changing the lightness of the image in photoshop and saving it.
Left corona 4 bitmap did not load automatically change jpg.
To the right of the 3D MAX bitmap, the jpg change was automatically loaded.

Hi,

Thanks for reporting this to us, I have been able to reproduce the same behaviour that you are experiencing.

I will report it to our dev team to investigate asap.

Thanks,

Rowan

(Internal ID=367287589)

Hi again,

I have an update, it looks like somehow a setting got messed up in one of the config files. If you follow the following steps it should start to work;

  1. Close Max
  2. Open the following file in notepad: %localappdata%/Autodesk/3dsMax/2018 - 64bit/ENU/en-US/plugcfg/corona/SystemSettings-3154687.conf
  3. Find system.enableBitmapModificationChecks and change it from false to true
  4. Save the file and reload Max

This might get reset to false from time to time, but we are working on a fix so this doesn’t happen in the future.

Thanks,

Rowan

I’ll try it

thanks

I had this file there SystemSettings-288435.conf

it works

thanks

Hi,

I’m glad it works.

Cheers,

Rowan