This is a bit of weird problem, and I suspect, not actually a vray specific problem.
The material attached causes windows to intermittantly hang when rendering, even though vray has use low thread priority ticked, and 3ds max has low priority.
Can anyone replicate the problem with the material?
There is a bug in 3ds Max 9/2008 that would cause summed area filtering to be extremely slow. This is not only V-Ray related, it happens with the scanline renderer as well.