To achieve this I linked the Vray Physicle Camera + target and the car to an animated dummy object. The problem is the only thing that’s is blurred is the car! This behavior seems to me not physically accurate.
How can I fix this?.
I attached a simple test scene to illustrate the problem.
Are you using IPR? We do have a bug logged with it with major priority, whereby the results are wrong in IPR but correct in final renders.
Would you kindly verify it’s the case?
Can we please raise priority for this once again? I am having another shot right now, and I can not see the correct result in IPR. Setting up these shots feels like rendering 15 years ago. Change value, render. Change value again, render. It annoys me.