Hi All
When i render a texture with alpha the rendered result shows only 50% tranparent this only happens with the VRayAerialPerspective active, without Alpha is 100% transparent
What you see as gray on the checker board is in fact 100% black in the opacity map.
Without the VRayAerialPerspective it renders perfect.
Hi,
This is a known issue.
so, when can it be fixed?
I don’t know how to fix it yet.
Best regards,
Vlado
Oke… but is there a work arround or so? and when does Chaos plan to solve it?

