Problem with Alpha and VRayAerialPerspective

Hi All
When i render a texture with alpha the rendered result shows only 50% tranparent this only happens with the VRayAerialPerspective active, without Alpha is 100% transparent
What you see as gray on the checker board is in fact 100% black in the opacity map.
Without the VRayAerialPerspective it renders perfect.


Hi,

This is a known issue.

so, when can it be fixed?

I don’t know how to fix it yet.

Best regards,
Vlado

Oke… but is there a work arround or so? and when does Chaos plan to solve it?