Problem with distributed rendering

Hi everyone!

I’m experiencing some problems with distributed rendering as follows:

I’ve set up DR on my workstation, with asset collection, and “Send to each” node as distribution method (all other methods have failed unfortunately - not collecting assets didn’t work, even though all machines have access to the same network path, and the same result for “Shared folder”).

First, the I have to restart the DRSpawner frequently to get any response at all from my slaves, and when I finally get any response (usually when this doesn’t happen, the slaves doesn’t even begin to read the xml), the output looks like the attached file :(. What’s wrong and what can I do to rectify this?

The scene is rather large for being a SU-file, could that be the problem? From what it looks like, it seems the slaves have a different camera, with different coordinates and possibly a different FOV or whatnot…

Any help is appreciated!

Re: Problem with distributed rendering

Yes, this is a known issue. We are working to fix it in the next version.