I need to assign a panoramic animated background via IFL format. I also need the background blurred so that no detail is identifyable.
3dsmax Bitmap works with IFL but Bitmap blurring unusable. Corona Bitmap on the other hand works perfect in terms of blur filtering but it did not work with the same IFL file.
Please check the attached image. Corona Bitmap displays an error on the material editor panel.
“Could not load texture file…”
“Texture source’s content type not specified.”
I can blur the image files in a video editor, but it will add to the work and fine tuning will take more time.
Is there any workaround to this?
