Problem with Indirect illumination with VRaySun and VRayLightSelect in Next 1.1

on V-Ray Next Update1.1.

VRaySun’s Indirect illumination can not be extracted with VRayLightSelect.
It is the same as Direct Diffuse

Is this something like that?

Is it a bug?

Yes and it’s already fixed in the internal builds. I’ll ask if it’s possible to merge the fix in the stable nightlies.

Noted with thanks.