Hi guys, I noticed something weird and not correct IMHO.
Here are the steps:
Create a Corona Light and set Kelvin color to 3.500
Render and in the VFB set White Balance Kelvin to 3.500
Result: The light’s color has a bad coloration in general and is not white as it should be. The lighted surfaces have not a correct contrast and highlights and the image seems darker.
Now do this:
Create a Corona Light and set Kelvin color to 5.000
Render and in the VFB set White Balance Kelvin to 5.000
Result: Much better and lighting seems more efficient!
So, In the first case, it should be the same result as in the second one as the White Balance has the same K values. But is not like this, actually it seems that using warm K values the light is a bit altered.
Thanks for posting the example. I am having this issue without using filmic highlights too… When the light’s Kelvin is warm (3.000 / 3.800) the strength and color produced is weird whatever highlight’s compression method is used.
Didn’t received any new from the team yet. I also started another post the same day I started this one about some issues with IES file in Corona, but still no news.
I did play with white balance and I think I could replicate it. Actually anything else than pure 6500K looked bit odd. Decided to do WB only in Photoshop in meantime.
Hope this can be squashed in the next couple of weeks. We’re planning on upgrading our pipe to 1.5 as soon as some large jobs are out of the way but this looks like a show-stopper to me. Hopefully relatively simple to sort…