Problem with matte objects

Hi,
I just used the to render a scene, and now all these objects (that were made matte for rendering) have flat colors, no materials on them. I mean in perspective view. I already unchecked matte for them but they are still this way. Is this a vray bug?

No one knows the answer or this hasn’t happen to anyone?

It’s really weird and I can’t play with textures now, none of my objects show them in the perspective view port. Please help

Did You try to turn on this option in material editor? It needs to be turned on for each material and submaterial. It has nothing to do with v-ray though, it’s max function, purely for viewport.

nope, haven’t experienced this myself, but I doubt it’s vray bug of any kind. checking and unchecking matte, or any other vray properties for that matter, has no effect whatsoever on max’s viewports.

Uplink - yes of course.

Hm, but this happened exactly after I made my objects matte. Will test more then :frowning:

You guys are right, since I’ve never used mattes before and that happened then, I assumed it was that, it’s not, just tested on a new scene.

What else could I have done to do this? This never happened before, all models are now clay like, no textures or shaders, they look like objects that are just created, but when I render, they render with materials.

Unbelievable, I found it! I checked all of the view port options, and then under configure, but it was under “hide” toolbar - display color. Never used nor looked at that, but somehow it was changed, I guess I hit some hot key lol. Everything ok now.

well, that’s good. glad you sorted it, I know by first hand experience these kind of things can drive people crazy :slight_smile: