Hey all,
I am having trouble with a tabletop made by glass.
Everything is rendering fine, exept everything underneath the glass surface. (Oddly enough the floor material renders ok)
Any tips?
(edit: image was causing a username and password login box to appear, so I took it out)
Re: Problem with rendering through “glass”
Hello!..try to increase the Max Depth value a couple of units and see what happens. You can find this option inside Vray options->Global Switches->Top left right below the reflection/refraction check.
Good Luck!
Emanuel
Re: Problem with rendering through “glass”
Sorry for the late reply, but that worked a charm! Thanks a bunch!