Problems rendering large

Just did a search, found billions of results.

Quick question: I am having problems rendering above 4000x2000. I need to render this spherical camera at minimum 5000x2500, but it crashes before it even loads anything up in Max.

I can render the 4000x2000 image just fine, but when I bump it higher it crashes at around 800mb of memory. My bucket size is 32x32 and I have even tried rendering with the VRIMG format and the VFB. Any ideas?

Thanks,
Colin

Switch to dynamic memory or try rendering via backburner - are there any huge textures you could reduce or heavy objects that could be made into vray proxies?

Good suggestions, but it doesn’t seem to be memory related, seeing as it’s memory consumption doesn’t get very high before it crashes.

Dynamic memory is an option I haven’t tried. I’ll try that now.

Thanks Jo,
-Colin

switching to Dynamic Memory did not help. Also I have been rendering with BB so that will not reduce it either.

It renders fine at 4000x2000, so it’s not material related I don’t think. and the darn thing crashes almost immediately after starting.

-Colin

Just to make sure… when you rendered to the vrimg file, you unchecked the “Render to Memory frame buffer” box right? Otherwise, there’s no memory saving.

ah…no didn’t try that. Thanks and worth mentioning, I’ll try when I get to the office tomorrow. Thanks.

To further elaborate…

i would suggest rendering through backburner, with precalc Irrmap/LC (if you’re using one).

as I have already alluded to, this problem does not seem a memory problem. I switched to VFB with Render to Memory etc unchecked and that does not solve the problem.

no dice any other suggestions? Litterally the only thing I’m doing is changing the resolution from 4000x2000 (which renders just fine, and quickly) to 5000x2500 and it crashes almost immediately upon loading.

Thanks,
-Colin

If you are using the Hilbert sequence type, switch to another one and see if you still have this.

Best regards,
Vlado

actually I was vlado, switching and checking now…

Problem solved! Wow, that was obscure…I love Hilbert, guess I’ll stop liking it now :frowning:

Thanks a ton to everyone who helped me troubleshoot this,
Colin

Hilbert…I love his little dog that runs the company

It is already corrected for the newer builds…

Best regards,
Vlado