***********************************
Beginning render sequence
Preparing renderer…
Preparing scene for rendering.
startCameraTime=0.000000, endCameraTime=7.000000
numCameraTMs=14, numFrames=7, frameSamples=2
Initializing built-in VFB.
startCameraTime=0.000000, endCameraTime=7.000000
numCameraTMs=14, numFrames=7, frameSamples=2
Starting DR
Connected to render host 192.168.3.122
Connected to render host 192.168.3.124
Connected to render host 192.168.3.125
Connected to render host 192.168.3.119
Using 4 hosts for distributed rendering.
Preparing camera sampler.
Preparing scene for frame.
Scene transferred to jwcz20
Scene transferred to jwcz19
Scene transferred to jwcz24
Scene transferred to jwcz17
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.122: Scene loaded; starting render.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.119: Scene loaded; starting render.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.125: Scene loaded; starting render.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Compiling geometry.
Server 192.168.3.124: Scene loaded; starting render.
Server 192.168.3.119: Starting frame 0.
Server 192.168.3.125: Starting frame 0.
Server 192.168.3.122: Starting frame 0.
Server 192.168.3.124: Starting frame 0.
Preparing ray server.
Creating and initializing 2 thread(s).
Allocating memory for build data of 502828 faces (14079184 bytes, 13.4 MB).
Initializing face build data.
Creating ‘done’ event.
Starting first thread.
Waiting for thread completion.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
Bitmap file “S:\JW_Image_Templates\WOOD\max desks\MAXtiles07_b030.jpg” loaded.
Sending 840004 bytes of irradiance map to jwcz24
Threads completed
Calling endPass() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz24
Sending 410512 bytes of irradiance map to jwcz24
Calling prePassDone() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz20
Sending 410512 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz19
Sending 410512 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz17
Image prepass completed.
Rendering image.
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz17
Sending 410512 bytes of irradiance map to jwcz17
Threads completed
Waiting for DR to finish
Number of raycasts: 123616818
Clearing global light manager.
Clearing direct light manager.
Clearing ray server.
Clearing geometry.
Clearing camera image sampler.
Clearing camera sampler.
Clearing DMC sampler.
Clearing path sampler.
Clearing color mapper.
Successfully written image file “J:\9007-Leisure\Competition sportovni hala\images\testosteron\111.jpg”
Preparing camera sampler.
Preparing scene for frame.
Server 192.168.3.119: Starting frame 1.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.122: Starting frame 1.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.125: Starting frame 1.
Server 192.168.3.124: Starting frame 1.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Compiling geometry.
Preparing ray server.
Creating and initializing 2 thread(s).
Allocating memory for build data of 502828 faces (14079184 bytes, 13.4 MB).
Initializing face build data.
Creating ‘done’ event.
Starting first thread.
Waiting for thread completion.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz24
Sending 840004 bytes of irradiance map to jwcz19
Threads completed
Calling endPass() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz24
Sending 416140 bytes of irradiance map to jwcz19
Sending 416140 bytes of irradiance map to jwcz24
Calling prePassDone() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz17
Sending 416140 bytes of irradiance map to jwcz20
Sending 416140 bytes of irradiance map to jwcz17
Image prepass completed.
Rendering image.
Setting up 2 thread(s)
Threads completed
Waiting for DR to finish
Number of raycasts: 106523074
Clearing global light manager.
Clearing direct light manager.
Clearing ray server.
Clearing geometry.
Clearing camera image sampler.
Clearing camera sampler.
Clearing DMC sampler.
Clearing path sampler.
Clearing color mapper.
Successfully written image file “J:\9007-Leisure\Competition sportovni hala\images\testosteron\111.jpg”
Preparing camera sampler.
Preparing scene for frame.
Server 192.168.3.124: Starting frame 2.
Server 192.168.3.119: Starting frame 2.
Server 192.168.3.122: Starting frame 2.
Server 192.168.3.125: Starting frame 2.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Compiling geometry.
Preparing ray server.
Creating and initializing 2 thread(s).
Allocating memory for build data of 502828 faces (14079184 bytes, 13.4 MB).
Initializing face build data.
Creating ‘done’ event.
Starting first thread.
Waiting for thread completion.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz20
Sending 806488 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz24
Sending 840004 bytes of irradiance map to jwcz24
Sending 806488 bytes of irradiance map to jwcz24
Threads completed
Calling endPass() on irradiance maps
Calling prePassDone() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz19
Sending 806488 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz17
Sending 806488 bytes of irradiance map to jwcz17
Image prepass completed.
Rendering image.
Setting up 2 thread(s)
Threads completed
Waiting for DR to finish
Number of raycasts: 108609755
Clearing global light manager.
Clearing direct light manager.
Clearing ray server.
Clearing geometry.
Clearing camera image sampler.
Clearing camera sampler.
Clearing DMC sampler.
Clearing path sampler.
Clearing color mapper.
Successfully written image file “J:\9007-Leisure\Competition sportovni hala\images\testosteron\111.jpg”
Preparing camera sampler.
Server 192.168.3.124: Starting frame 3.
Preparing scene for frame.
Server 192.168.3.125: Starting frame 3.
Server 192.168.3.119: Starting frame 3.
Server 192.168.3.122: Starting frame 3.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Compiling geometry.
Preparing ray server.
Creating and initializing 2 thread(s).
Allocating memory for build data of 502828 faces (14079184 bytes, 13.4 MB).
Initializing face build data.
Creating ‘done’ event.
Starting first thread.
Waiting for thread completion.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz24
Threads completed
Sending 840004 bytes of irradiance map to jwcz19
Calling endPass() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz17
Calling prePassDone() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz24
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz17
Image prepass completed.
Rendering image.
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz24
Sending 154480 bytes of irradiance map to jwcz19
Sending 154480 bytes of irradiance map to jwcz17
Sending 154480 bytes of irradiance map to jwcz20
Sending 154480 bytes of irradiance map to jwcz24
Threads completed
Waiting for DR to finish
Number of raycasts: 135598855
Clearing global light manager.
Clearing direct light manager.
Clearing ray server.
Clearing geometry.
Clearing camera image sampler.
Clearing camera sampler.
Clearing DMC sampler.
Clearing path sampler.
Clearing color mapSuccessfully written image file “J:\9007-Leisure\Competition sportovni hala\images\testosteron\111.jpg”
Preparing camera sampler.
Preparing scene for frame.
Server 192.168.3.122: Starting frame 4.
Server 192.168.3.124: Starting frame 4.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Server 192.168.3.125: Starting frame 4.
Server 192.168.3.119: Starting frame 4.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Compiling geometry.
Preparing ray server.
Creating and initializing 2 thread(s).
Allocating memory for build data of 502828 faces (14079184 bytes, 13.4 MB).
Initializing face build data.
Creating ‘done’ event.
Starting first thread.
Waiting for thread completion.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
Bitmap file “S:\JW_Image_Templates\WOOD\Wood Floors Texture Collection\oakhb.jpg” loaded.
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz17
Sending 245872 bytes of irradiance map to jwcz17
Sending 840004 bytes of irradiance map to jwcz24
Sending 840004 bytes of irradiance map to jwcz24
Threads completed
Calling endPass() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz24
Calling prePassDone() on irradiance maps
Sending 840004 bytes of irradiance map to jwcz24
Sending 245872 bytes of irradiance map to jwcz24
Image prepass completed.
Rendering image.
Setting up 2 thread(s)
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz19
Sending 245872 bytes of irradiance map to jwcz19
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz20
Sending 840004 bytes of irradiance map to jwcz20
Sending 245872 bytes of irradiance map to jwcz20
Threads completed
Waiting for DR to finish
Number of raycasts: 64879172
Clearing global light manager.
Clearing direct light manager.
Clearing ray server.
Clearing geometry.
Clearing camera image sampler.
Clearing camera sampler.
Clearing DMC sampler.
Clearing path sampler.
Clearing color mapper.
Successfully written image file “J:\9007-Leisure\Competition sportovni hala\images\testosteron\111.jpg”
Preparing camera sampler.
Preparing scene for frame.
Server 192.168.3.125: Starting frame 5.
Server 192.168.3.124: Starting frame 5.
Server 192.168.3.119: Starting frame 5.
Server 192.168.3.122: Starting frame 5.
MtlMulti (noname) “mtls” parameter is deprecated; use “mtls_list” and “ids_list” instead.
Releasing thread resources.
Preparing faces for intersection tests.
SDTree statistics:
Total number of faces stored: 502828
Max tree depth: 45
Average tree depth: 25.7228
Number of tree nodes: 84801
Number of tree faces: 1073623
Number of tree leafs: 35125
Average faces/leaf: 30.5658
Memory usage: 30.67 MB
Scene bounding box is [911.585,-804.854,-35.0771]-[15532.3,11118.7,648.326]
Preparing direct light manager.
Preparing global light manager.
Irradiance sample size is 84 bytes
Photon size is 56 bytes.
Light cache sample size is 120 bytes.
1 interpolation maps registered
Rendering interpolation maps with minRate=-3 and maxRate=-2
Setting up 2 thread(s)
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