procedural textures disappearing through glass

Look at the chairs - where they go beneath the glass topped table, the texture disappears from them.

Anyone else encounter issues like this? I am sure there is a simple ‘button’ to check to stop this happening.

(WIP BTW)

You can try playing with the filtering of the textre. What is the 3d texture BTW?

Best regards,
Vlado

Vlado -

It was a max 6 cellular material.

I’ll have a look at the filter settings.

Thanks