Procedurals

Guys,

I was just thinking, I’m always using noise, smoke, cellular and such procedural textures to add that next level sense of realism from the semi-randomness that they create. I’d love it if chaos group could introduce a few more noise patterns, in a similar fashion to the ones in Vue. Whilst I have no intention of switching to Vue (feels clunky, don’t like it) I do think their procedurals are the best around; the ability to create complex terrains, materials and even cloud formations is just stunning.

Anybody else feel the same?

We could do that, and there’s also OSL for any brave souls that want to try their hand at this :slight_smile: I think there are a few OSL noise shaders floating around the internet.

Best regards,
Vlado