progressive rendering

Do you use it together with GI, or just the dome light?

Best regards,
Vlado

It’s a bit non-obvious, but this is exactly what happens if the global subdivs multiplier is 0.0; except that we really don’t want to do it for the irradiance map/light cache, which is what I will do for the next SP.

Best regards,
Vlado

DomeLight + BT GI generaly. Hum there is a difference without GI ?