Project Lavina beta v0.4.0 released

Dear beta testers,
We’ve just released Project Lavina beta v0.4.0

This update adds new functionality and improves user experience. The highlights are:

  • Added physical camera
  • Added support for metalness (BRDFVrayMtl)
  • Added Camera roll functionality
  • Exposed navigation pivot point in toolbar
  • Added mouse sensitivity toggle button in toolbar
  • Improved denoiser:
    • details from small objects and shadows are less blurry
    • reduced halo/bloom effect around objects
  • Improved UX with the Animation Editor

Full change log can be found here.

Thank you and stay safe!
The Project Lavina Team

Hello everyone,

There’s a new build that fixes the D3D Error at Lavina startup. Make sure you download the latest version from here:

Best regards,
The Project Lavina Team

Hello!

We’ve released update 4.3 and here are the highlights:

  • Added support for disc lights
  • Added support textured rectangular lights
  • Improved driver check
  • Improved update notifier
  • Denoiser improvements
  • UI bug fixes
  • Prompt for config file saving when closing Lavina

Full change log can be found here.

You can download it from here:

Best regards,
The Project Lavina Team

Hello everyone!

We’ve released update 4.4 with a few improvements:

  • Added Physical Camera Tilt and Shift corrections
  • Improved color picker - color picker dialog can be moved around
  • Fixed incorrect scaling when merging scene exported with different meter scale
  • Fixed switching between stored cameras with different FOV results in a jump

Full change log can be found here.

You can download it from here:

EDIT: You can find an overview video here:

Best regards,
The Project Lavina Team