Project Lavina beta v0.5.0 released

Hello everyone!

We’ve released update 5 with a few improvements:

  • Added Cube6x1, Spherical and Stereo Spherical cameras when rendering snapshot or sequence
  • Improved performance with GPUs when NVLink is enabled
  • Fixed Frame selected/scene shortcut
  • Fixed Camera jolts when navigating from a stored camera with a roll
  • Fixed Camera thumbnails in Animation editor timelines are no longer squashed with different aspect ratio

Full change log can be found here.

You can download it from here:

Best regards,
The Project Lavina Team

Hello everyone!

We’ve released update 5.1 with a few improvements:

  • Added Rotation Focus method to Stereo Spherical and Stereo Cube 6x1 camera types
  • Add support for import of Exposure value in Physical Camera
  • Improved handling of vrscenes from V-Ray 5 for SketchUp
  • Fixed D3D error machines with large thread count CPU
  • Fixed cloning selected objects also duplicate scene lights in Lights tab

Full change log can be found here.

You can download it from here:

Best regards,
The Project Lavina Team