Proper preview of Sunlight in the viewports

I would love to see proper preview of sunlight in the viewports. Currently it affects the viewport but it has a locked position and only respects the sun’s color, both rotation and angle have no effect whatsoever.

It’s not a big problem but for any kind of previz done in Nitrous I need to create additional lights which can get difficult to manage.

Hi, I checked and you are right about Corona sun object, but if you create a 3ds Max daylight system and pick Corona Sun as sunlight, it should behave properly.

Ok, will try that instead. Thanks!

done

Fantastic, thanks!