Hello,
I just noticed that when using PSD textures, they are simply ignored by VrayRT : it renders the base diffuse color instead.
is this a known limitation ?
The file formats supported by V-Ray RT are listed here:
At this time .psd is not among them, but we will be working on this.
Best regards,
Vlado
Ok thanks vlado. Anyway it’s not such a big deal really : I seldom have to use psd files as maps. I’ll just save them as tiff to keep the layers structure.