pTex support would be really greate, because of xGen. I have a character with fur made in xGen and I really want to render this on my GPU.
But then I recognise, that I cannot render the color because of no pTex support.
Or is there a workarround for that?
this should work without ptex support… xgen shout convert the data…
redshift and arnold does render xgen hair and both do not have ptex support…
Is there a special way to set this up correctly?
When I try to Render with CUDA my fur gets white.