Sometimes I need to make an asset that has many duplicates of the same object. For example: a bowl of fruit with 20 apples, but all the apples are identical duplicates. Or for example a tree with leaves, but each leave is duplicated (using the ‘instancing’ method) many times. Meaning, in my GLTF file, the mesh of the apple (or leaf) only exist once.
Does Enscape support the instanced drawing of GLFT instances? And therefor, will my assets be performing better in Enscape when I use instanced duplicates of objects inside my asset? Or will it treat instanced duplicates as regular duplicates?
Some more info on GLTF instancing here: https://community.khronos.org/t/instancing-in-gltf/106027/2
It could make a big difference. Some assets might be only 20k poligons with instancing, but 250k without instancing.