Questions about Bump Delta Scale (VRayColor2Bump)

Hi guys,

I can see the documentation says “Bump Delta Scale – Scale for sampling the bitmap when using bump mapping. The exact value is calculated automatically by V-Ray, but can be scaled here.”

Why would someone want to change this?

Does lowering the samples force VRay to make more AA samples for the bump map?

What

here you go steve

You crack me up

sometimes I like to answer my own questions ~ it edifies me and also makes me feel grateful.