Hi all,
Since I use vray, the rawGI channels is washed or burned.
I’ve tried with Reinhard or linear but the results are the same.
Is that a bug or a wrong settings ?
Thanks
Hi all,
Since I use vray, the rawGI channels is washed or burned.
I’ve tried with Reinhard or linear but the results are the same.
Is that a bug or a wrong settings ?
Thanks
Re: raw GI channels washed
not a bug I’ve had reported to us so far, so I’m going to cross my fingers and say it’s something with the settings.
Re: raw GI channels washed
Ok, well, this is a call to the community then ![]()
Please teach me to do a correct GI and/or raw GI channel ![]()
Re: raw GI channels washed
never used it. But could it be that you need to export in 32bit colour depth?
Re: raw GI channels washed
nope.
But I solved it.
the raw GI is correct when I don’t use the physical camera.
Actually, it seems that the physical camera is applied after the channels in the vray pipeline, shouldn’t be before ?
Anyway, I got a correct channel and I will not use physical camera anymore.
Had to tweak down the sun, 'to..
Thanks for the replies