Raw Light g-buffer question

This is a question from Pete in our office. He is too lazy to set up his own account so I said I would post it for him.

I’m trying to get the raw_light channel out of vray, which I can get but it seems not to be including my direct light. I killed my vray fill light, then it rendered my direct light. I turned the vray fill light back on and it just rendered the fill light. I tryed this on mutilple scenes still the same result. Does the raw light channel have problems with direct lights (using vray shadow)? I even replaced the direct light with a vray light and still only rendered the fill? Anybody have this problem or know of a solution or know of any bugs with the raw light channel I should be watching out for?
Thanks(pete)

It seems to work fine here, so there may be something specific to your scene. If you wish you can send (a part of) it to vlado@chaosgroup.com so that I can see what is the problem.

Best regards,
Vlado

We are still on 1.47 btw. Does that make a difference?