Hi,
As soon as SSS is switched on in the Al shader, my Raw lighting element turns black.
Image below (Left to right) Alsurface - Fast sss2 - standard VrayMTL
That is the expected behavior. The information from the SSS component will go to the VRaySSS element.
Hi Miroslav,
Perhaps there is a misunderstanding, I do not mean the Vray SSS element but rather the “Raw lighting element”, isn’t Vray SSS element simply an SSS pass? What if I want to use Raw lighting element from Alsurface to use in comp?
Edit: I received a mail you mentioned its a bug so I guess this is noted. Thanks.