"Raw lighting" element not working properly on Al surface?

Hi,

As soon as SSS is switched on in the Al shader, my Raw lighting element turns black.

Image below (Left to right) Alsurface - Fast sss2 - standard VrayMTL

That is the expected behavior. The information from the SSS component will go to the VRaySSS element.

Hi Miroslav,

Perhaps there is a misunderstanding, I do not mean the Vray SSS element but rather the “Raw lighting element”, isn’t Vray SSS element simply an SSS pass? What if I want to use Raw lighting element from Alsurface to use in comp?

Edit: I received a mail you mentioned its a bug so I guess this is noted. Thanks.