Super simple scene but rays/s is under 300k.
If I add same objects into a new scene Rays/s is 1.5 million! But if I add entire the scene with all objects then it is slow again…
I tried to remove geometry that I have added after last fast render, but no luck…
Check this out. No object at all, ray/s is 200k…what’s wrong there???
On empty scene passes are usually increasing faster than seconds in rendering time
Benchmark scene works perfect.
And I got this issue again with my scene :((
I have updated corona to 1.4 but it happens again. Rays/s is 3000-4000 for last 20 mins and just nothing happens…
In Resources Monitor there are a lot of hard faults for 3ds max: