Will Vray be able to take advantage of this card?
Will be able to tell you if/when we get our hands on the actual hardware. In any case, V-Ray RT allows a number of (hardware) acceleration schemes.
Best regards,
Vlado
Does that mean that you’re actually trying to get one of these cards, or is it a wait and see kind of thing?
I know exactly as much as you do on the matter. I did contact the guys; I don’t have a respose. Seeing as how the cards are to be available in April, perhaps things will be more clear at that time.
Best regards,
Vlado
Fair enough, that’s for the insight Vlado I look forward to hearing more about this as it develops.
This card is fast! Caustic Graphics - Wikipedia
You’re having contact with them already Vlado?
I’m surprised these guys haven’t answered you back Vlado. It’s unbelievable that a product like this wouldn’t be chasing up all leads it can!
We have similar things happen to us at work all the time, and the suppliers wonder why they don’t get the work!
Ah, they did answer eventually. We’ll see how things go…
Best regards,
Vlado
I was surprised to hear that they were charging $4000 to any developer that wanted to use their card, is that a normal practice? Vlado if you do decide to develop new software using this card I hope you will be able to keep us in the loop.
Well, it’s understandable since Caustic just bought Splutterfish (Brazil)!
Caustic baught splutterfish?
Really? Got a link?
the SF site itself, i believe. ![]()
actually, no.
But check Richard’s signature here:
http://forums.cgsociety.org/showthread.php?f=59&t=739494
and this post, further down the thread:
http://forums.cgsociety.org/showpost.php?p=5735847&postcount=44
It’s in their press releases… Caustic Graphics - Wikipedia
wow, this is really interesting.
put the caustics guys on my watch-list:-)
i guess support for this in vray RT would be extremly cool (from what i read on their page there they want support any rendering software which in interested, brazil is only one example they make themselves to demonstrate the techology)
cheers
stefan
Quite expensive, i suppose, to buy the whole company to “demonstrate” the technology.
I really hope that if the technology has true merit, they will behave in an unbiased and professional manner.
Sounds like ART to me … the Pure card, but i guess this that wasn’t real time?
bah, the chips seem “slow” (100mhz), and from the talks on the video, it seems they have “invented” something clever primarily from the code point of view.
He talks about rays having volume, as in not being thin, but having some form of thickness to themselves, which ought to do stuff like AA for nearly free.
In the video, however, the features look allright, i guess, but the images are butt ugly.
I still don’t know if it would be able to behave as a generic accelerator with shaders as complex as those possible with Vray: it may have been a developer image, or some true limitation to the shader complexity.
I may have gotten it wrong, but the demo video is actually NOT rendered on the CausticOne card, rather on the octacore host.
We used to use ART Renderdrives, and they were definitely NOT realtime: renders at 3412x2700 took from 24-80 hours, and the Pure cards were cut-down Renderdrives, and couldn’t use the system CPUs or GPu at all, had to use their own renderer, camera and lights, couldn’t accelerate any other renderer -they were particularly bad. Caustic’s thing sounds more general-purpose, so may be much more useful. I think Larabee might be interesting, too.