RC 4x4

edit : this IS NOT A real project:)

Wow! The car looks nice, although there is something black (maybe reflection?) on the front right of te car. The compositing looks seamless, but if you take my opinion change that red vrml4x4 title. It spoils the whole look of the image.

Andras

hmmm, 6/20 :slight_smile:

Controler needs a lot more detail and the tires, what are they made of?

Engine looks nice is it 3d?

thanks for you mark Rerender :lol:

The very very sheap (not expansive) modeling is because I will translate this scene into a realtime walktrought…

Just need your filling : whats about the DOF?

Rerender it has nothing to do with VRay but could you give me some nice senteces to put on my cover? such : “amazing top speed…” but in a better english than mine?

I did not notice how low poly everything was… 9/20 :wink:
At first I thought the dof was a little strong but then I found
http://www.saleenunlimited.com/concepts/images/rccar\_010.jpg
Can you bake dof?

I will have to think about some good words, they are not coming to me right now…

can you bake fillings? :smile:

here is the realtime 3D scene : http://perso.wanadoo.fr/maisons-3d/concours/cont/

In the render, is the grass/moss and rock 3d?? or is it just a photo?

Pretty cool n6 :slight_smile:

Sorry I forgot to post any ideas for phrases

In the render, is the grass/moss and rock 3d?? or is it just a photo?

the engine and the top right car are photos.

The rocks and moss are made with displacment.
There is also some DOF.

Pretty cool n6

Sorry I forgot to post any ideas for phrases

No problem :wink:

I forget to mention that you have to click the litle white sphere to launch the viewpoint anim into the realtime 3D scene.

You can choose Direct3D or OpenGL accel, mip mapping, anysotropic filtering, full screen size/color depth etc… by pressing F9.

You can run it full screen by hitting CTRL+ENTER

could you post the maps that were used for the moss / rocks…they are gorgeous…something about them just makes me not want to look away.

no I’m afraid I cant because :

1) the color map is from a commercial texture CD, and I cant violate the copyright.

2) no again since the displacment map ask me about 15 hours to perfect.

3) Even if I would give you thoose maps, the next time I will post a different image using displacment you would ask me again for my sources?

Displasment with VRay is easy.

You must experience it your self.

fair enough…good points :slight_smile:

1 more question. Is the whole moss rock combo made out of 1 mesh, or 1 one with rocks and 1 with moss on top of each other?

no it is the same displacement map on the same plane.

The idea is, on the displacement map, to blur and brighten the rocks while leaving the moss sharp.

awesome. Thanks for the tip :slight_smile: