re-order added elements

A small thing but we often have lots of light mix elements, masks etc. and the list being quite unwieldy. Being able to re-organise them would be great.

J

I am afraid this is a 3ds Max feature that we cannot affect.
Maybe someone skilled in maxscript could come up with a solution?

…and I’ve just stumbled across a work-around:
delete the selected render element and then ctrl+z and it’ll pop up at list end.

good enough for me :smiley: