Re-Use Cosmos assets

I guys,

So I’m testing Anima 6.3 with 3dsmax 2025.
I’ve populated the scene with cars and people from the Cosmos library when I did the still renders.
The usual way, picking an asset and placing it manually.

Then I decided to test Anima…
Is there any way to use those assets, or must I start from scratch in Anima?

Hi @philip_nel

Unfortunately, as the Cosmos assets are native 3dsMax mesh/poly objects, there is no way for Anima to know what assets from there are in the scene or where. Therefore, if you want to switch to Anima content, then you’ll need to start again using either the Anima Designer app or the Anima Drop panel.