Mabee it is not that far away…
http://www.fantasylab.com/newPages/FantasyEngineFeatures.html
Mabee it is not that far away…
http://www.fantasylab.com/newPages/FantasyEngineFeatures.html
Hehe,
I read through both links and watched two videos while waiting for a single 400x300 preview frame to render:)
Isn’t this frustrating?
Dieter
oh yes it is…but i guess we’ll have to wait and see how much pre-calculating is involved ![]()
Thorsten
That Geomerics site is very intriguing. Real time collision detection on current CPUs?
i think this is by far more impressive
Project Ofset looks nice…but i wonder how good it really is (that’s the same for ALL of those vids) as i havent seen any in a real life application yet. Actually the new Crytek engine has some pretty damn decent stuff (like volumetric clouds and smoke, full day/night circle, softshadows, ambient occlusion, transluency, vegetation dynamics etc) But i wonder how those will perform when the computer doesnt only have to handle ONE single low-detail demo-room ![]()
Thorsten
FarCry Crysis - is a DX10 title. DX9 cards are still givin’ awesome graphics, but volumetrics and some other stuff - like generating ambient lighting maps in real time - DX10 only. So - ONLY Vista. As you know - winxp won’t have dx.Next. So 4gb RAm + huuuge monitor + speeedy CPU (maybe 4core
) - and at least smth like ATI R600 GT (middle-end) = you can play FC:C comfortable :lol:
Well they showed it live in some Vids i saw…are there DX10 Cards already ?? i thought it would benefit from dx10 but not NEED it…dunno tho.
Thorsten