# Real time visualisation solutions

**URL:** <https://forums.chaos.com/t/real-time-visualisation-solutions/17910>\
**Category:** Off-topic\
**Created:** [April 29, 2008, 9:19am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910 "2008-04-29T09:19:15Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [April 29, 2008, 9:19am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/1 "2008-04-29T09:19:15Z")

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Ive had a look into this occasionally over the past year, but it’s always a nightmare finding the best software to do it with.

I’ve had a go of crysis, which while amazing, is a little heavy for what we want (plus is a game engine and cant be sent standalone)

Theres another one i’ve found which allows you to make a standalone exe of the project, supports HDRI and looks suprisingly good. Unfortunatly, cant remember the name. I do remember one of the demo’s for it being some ruins in a hillside, lit by hdri though.

Any other software out there to reccomend? (Or does anyone know the name of the one I mean?) Ideally something that requires as little programming knowledge as possible.

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**Author:** ![Joost\_Ink](https://avatars.discourse-cdn.com/v4/letter/j/e0b2c6/32.png) [@Joost\_Ink](https://forums.chaos.com/u/Joost_Ink)\
**Post date:** [April 29, 2008, 9:23am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/2 "2008-04-29T09:23:29Z")

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quest3D is quite good.

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [April 29, 2008, 9:27am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/3 "2008-04-29T09:27:41Z")

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The customer showcase being loaded with retail games didnt put too much faith in me, dont you need to know how to program reasonably well to use that?

The only architecture piece on there seemed to think it was a big deal that they only need one dedicated programmer on their team.

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**Author:** ![Joost\_Ink](https://avatars.discourse-cdn.com/v4/letter/j/e0b2c6/32.png) [@Joost\_Ink](https://forums.chaos.com/u/Joost_Ink)\
**Post date:** [April 29, 2008, 9:38am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/4 "2008-04-29T09:38:22Z")

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they have a demo, try it. a website is not always trustworthy.  
it takes some time to get into it, but it will let you do anything you describe and a lot more too.

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [April 30, 2008, 8:25am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/5 "2008-04-30T08:25:18Z")

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Ok, so ive spent about 2/3 hours downloading everything I thought i needed and getting a model ready… and their exporter plugin doesnt have a 64bit version??

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**Author:** ![instinct](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/instinct/32/74489_2.png) [@instinct](https://forums.chaos.com/u/instinct)\
**Post date:** [April 30, 2008, 9:53am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/6 "2008-04-30T09:53:53Z")

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Virtools aint bad at all. Tho i havent played with any of the recent versions. It’s very powerful, nodebased (=no programming) and since it was bought by dassault it gets a bias towards industry use it seems.

> **[3DVIA](https://www.3ds.com/products/3dvia)**
>
> Transforming consumer experiences through 3D home design

Regards,  
Thorsten

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**Author:** ![e3di](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@e3di](https://forums.chaos.com/u/e3di)\
**Post date:** [April 30, 2008, 1:20pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/7 "2008-04-30T13:20:04Z")

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[http://www.dxstudio.com](http://www.dxstudio.com) is really great… and cheap.

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**Author:** ![mike\_kennedy](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mike_kennedy/32/42637_2.png) [@mike\_kennedy](https://forums.chaos.com/u/mike_kennedy)\
**Post date:** [April 30, 2008, 4:41pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/8 "2008-04-30T16:41:25Z")

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[http://www.cgarchitect.com/news/newsfeed.asp?nid=4028](http://www.cgarchitect.com/news/newsfeed.asp?nid=4028)

The Vertice Engine’s Home page, it is loading slowly for me.

> **[Improvement of your processes and of your industrial performance.](https://vertice-engineering.com/en/)**
>
> Vertice Engineering is a company that aims an improvement of your Quality & development processes in your industrial environment.

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**Author:** ![dbuchhofer](https://avatars.discourse-cdn.com/v4/letter/d/85e7bf/32.png) [@dbuchhofer](https://forums.chaos.com/u/dbuchhofer)\
**Post date:** [April 30, 2008, 7:21pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/9 "2008-04-30T19:21:05Z")

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> [@cubiclegangster](#):
>
> Theres another one i’ve found which allows you to make a standalone exe of the project, supports HDRI and looks suprisingly good. Unfortunatly, cant remember the name. I do remember one of the demo’s for it being some ruins in a hillside, lit by hdri though.

you’re probably thinking of Unity3D which is a nice engine, though I’d recommend some light programming or scripting skills for that one. edit: and its mac authoring only, though it can publish to mac/pc

I Personally use Virtools, and like it as a program, but be sure to have a handle on their publishing costs before you dive in too deep. they can be a bit cost prohibitive for simpler work. I’ve done everything from \*large\* project room design configuration tools, to product demonstrations, to arch walkthrus with it over the past 5 years.

Quest is decent, I’ve used it for some simple things, but haven’t gotten toooo deep into it. both quest and virtools fall under the category that of visual node based scripting. meaning you can take them as far or as simple as you like, but they’re pretty complex programs and not a pick it up and learn it in an afternoon thing.

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [May 1, 2008, 2:47pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/10 "2008-05-01T14:47:25Z")

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> [@dbuchhofer](#):
>
> not a pick it up and learn it in an afternoon thing.

Damn.

I cant really go much further than a couple afternoons with them without getting some tangiable results out. Quest broke my brain and I had a nightmare just importing the model, let alone doing anything with it.

I’ll carry on playing with it at home because I want to learn something like that anyway, i’ll have a proper look at the others tomorrow afternoon. If all else fails might just go back to editing out the HUD in crysis and keeping things internal, it’s far easier that way :lol:

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**Author:** ![mike\_kennedy](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mike_kennedy/32/42637_2.png) [@mike\_kennedy](https://forums.chaos.com/u/mike_kennedy)\
**Post date:** [May 1, 2008, 3:34pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/11 "2008-05-01T15:34:06Z")

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quest3d  
[http://www.quest3d.com](http://www.quest3d.com)  
royalty-free, needs some programming/developer skills

rtre  
[http://www.cubicspace.com](http://www.cubicspace.com)

cult3d  
[http://www.cult3d.com](http://www.cult3d.com)  
you need to purchase a license to publish the project

virtools

> **[3DVIA](https://www.3ds.com/products/3dvia)**
>
> Transforming consumer experiences through 3D home design

For What your looking for this one

rtre  
[http://www.cubicspace.com](http://www.cubicspace.com)

Looks to be the best, the web site is obtuse as hell but they have a demo at Turbosquid..

[http://www.turbosquid.com/FullPreview/Index.cfm/ID/393664/SCT/1](http://www.turbosquid.com/FullPreview/Index.cfm/ID/393664/SCT/1)

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<div class="post-metadata">

**Author:** ![mike\_kennedy](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mike_kennedy/32/42637_2.png) [@mike\_kennedy](https://forums.chaos.com/u/mike_kennedy)\
**Post date:** [May 1, 2008, 3:34pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/12 "2008-05-01T15:34:42Z")

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Check out this thread, will help you along

[http://www.chaosgroup.com/forums/vbulletin/showthread.php?t=30967&highlight=sibenik](http://www.chaosgroup.com/forums/vbulletin/showthread.php?t=30967&highlight=sibenik)

rtre  
[http://www.cubicspace.com](http://www.cubicspace.com)

Looks to be the best, the web site is obtuse as hell but they have a demo at Turbosquid..

[http://www.turbosquid.com/FullPreview/Index.cfm/ID/393664/SCT/1](http://www.turbosquid.com/FullPreview/Index.cfm/ID/393664/SCT/1)

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**Author:** ![Dschaga](https://avatars.discourse-cdn.com/v4/letter/d/51bf81/32.png) [@Dschaga](https://forums.chaos.com/u/Dschaga)\
**Post date:** [May 2, 2008, 9:11am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/13 "2008-05-02T09:11:20Z")

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Never forget VRML /X3D!

windows only, but with a really good API:  
[http://www.bitmanagement.de/](http://www.bitmanagement.de/)

windows + mac os x and also very usefull extensions:

> **[octaga.com - This website is for sale! - octaga Resources and Information.](https://ww16.octaga.com/?sub1=20261006-1355-5323-9d5e-1a2ae9463b24)**
>
> This website is for sale! octaga.com is your first and best source for information about octaga. Here you will also find topics relating to issues of general interest. We hope you find what you are looking for!

> **[Main page | Cortona3D](https://www.cortona3d.com/en)**

I personaly like VRML, because you can really easy export from max and “hack” all what you need , like materials or interactions, directly into an asci file.

maybe n6 knows more about blaxxun=Bitmanagment

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**Author:** ![skogskalle](https://avatars.discourse-cdn.com/v4/letter/s/a8b319/32.png) [@skogskalle](https://forums.chaos.com/u/skogskalle)\
**Post date:** [May 6, 2008, 4:38pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/14 "2008-05-06T16:38:35Z")

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you might want to check out Turntool [www.turntool.com](http://www.turntool.com)

the examples on their website arent too exciting, but you can get great results if you texturebake everything. Very easy to use (atleast for basic stuff), and produces a relatively small file which can be viewed in IE or Firefox.  
I believe they recently released a 64-bit version.  
/k

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**Author:** ![Micha](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/micha/32/59168_2.png) [@Micha](https://forums.chaos.com/u/Micha)\
**Post date:** [May 23, 2008, 9:48am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/15 "2008-05-23T09:48:58Z")

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I havn’t used it, but it looks quite good - Wirefusion from [http://www.demicron.com/](http://www.demicron.com/)

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**Author:** ![Neilg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/neilg/32/7044_2.png) [@Neilg](https://forums.chaos.com/u/Neilg)\
**Post date:** [May 23, 2008, 10:47am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/16 "2008-05-23T10:47:27Z")

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The main reason I didnt go with crysis at the time was the export plugins were a bit shoddy and it was a bit messy getting anything done.

The official max/photoshop export plugins have been released now though… And this has been written up - [http://doc.crymod.com/AssetCreation/frames.html?frmname=topic&frmfile=index.html](http://doc.crymod.com/AssetCreation/frames.html?frmname=topic&frmfile=index.html)

Apparently it’s also possible to mod the menu’s in-game now, so I think i’m moving back to this.

I did try quite a few of these listed - but they just dont look good enough. And the ones that are getting there have a horrible interface and take ages to learn.

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**Author:** ![duke2](https://avatars.discourse-cdn.com/v4/letter/d/58f4c7/32.png) [@duke2](https://forums.chaos.com/u/duke2)\
**Post date:** [September 19, 2008, 6:02am UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/17 "2008-09-19T06:02:09Z")

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> [@vlado](#):
>
> The main reason I didnt go with crysis at the time was the export plugins were a bit shoddy and it was a bit messy getting anything done.
> 
> The official max/photoshop export plugins have been released now though… And this has been written up - [http://doc.crymod.com/AssetCreation/frames.html?frmname=topic&frmfile=index.html](http://doc.crymod.com/AssetCreation/frames.html?frmname=topic&frmfile=index.html)
> 
> Apparently it’s also possible to mod the menu’s in-game now, so I think i’m moving back to this.
> 
> I did try quite a few of these listed - but they just dont look good enough. And the ones that are getting there have a horrible interface and take ages to learn.

Note that it doesn’t have export plugins for Max 2009, only up to 2008.

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**Author:** ![Subburb](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/subburb/32/70505_2.png) [@Subburb](https://forums.chaos.com/u/Subburb)\
**Post date:** [October 15, 2008, 4:54pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/18 "2008-10-15T16:54:52Z")

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I’m an “old” Quest3D user…  
but upgrade to 4.0 is far too expensive to me…

Another thing : virtools and Quest3D uses latest versions of directx, and needs a solid graphic card

As i’m making reatime archviz and wants it to work on every browser and both PC and Mac (and Iphone !), virtools, Quest and vertice and bad for me as they have limitations for massive web diffusion.

I’ve changed for Stonetrip Shiva, and don’t regret my invest !  
Works well, everywhere, and even on basic platforms..

Some demos from my own :  
[http://www.subburb.com/techdemos/techdemo2.htm](http://www.subburb.com/techdemos/techdemo2.htm)  
[http://www.subburb.com/techdemos/techdemo1.htm](http://www.subburb.com/techdemos/techdemo1.htm)

Shiva is a young product, but is promising…  
Link to stonetrip : [http://www.stonetrip.com](http://www.stonetrip.com)

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**Author:** ![Da\_elf](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/da_elf/32/44038_2.png) [@Da\_elf](https://forums.chaos.com/u/Da_elf)\
**Post date:** [October 15, 2008, 5:06pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/19 "2008-10-15T17:06:53Z")

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how good are the 3d game engines? with the appropriately baked objects could you use like a quake engine?

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**Author:** ![andrewjohn81](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/andrewjohn81/32/46903_2.png) [@andrewjohn81](https://forums.chaos.com/u/andrewjohn81)\
**Post date:** [October 16, 2008, 5:29pm UTC](https://forums.chaos.com/t/real-time-visualisation-solutions/17910/20 "2008-10-16T17:29:47Z")

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I’m surprised no one mentioned Autodesk showcase. It’s not incredibly flexible, but the quality is good at least. It can handle data much better than others I’ve seen, but it’s quite expensive.

[Next page](https://forums.chaos.com/t/real-time-visualisation-solutions/17910.md?page=2)
