Quick question for those of you that are familiar with realflow. I’ve been asked to create a logo out of liquid, something similar to the image below. Is this kind of thing possible in realflow? I’ve no idea about realflows workflow, but I’m guessing this kind of thing has to be possible?
Any pointers in the right direction would be greatly appreciated.
Cheers for the responses guys. It is a static image - not familiar with meta particles though, I’m assuming it sort of blends closer particles together? Is it built in to max or is that something additional?
There are some third party free metablob plugins the can speed up the process, they area bit hard to track down but can make life a bit easier.
Trying to do a sim would be more realistic but a lot more frustrating.