Recent Work

Hi everyones, Always a challenge just to post some pics in this forum since the quality is always very high, looking up to a lot of guys in this forum and always trying to do better!

Here’s a couples of images of my latest aviation project, aircrarft interior specific for a client in wich we’re doing a spec’ ing tool. Interior view in an application in wich you can change materials of the 10 seat, 2 carpet, 3 couch and 21 wood veneers, Here’s the main view, 1st render without any post, second with a little of post and the third one was for my new desktop!:wink: I have done an exterior and interior animation too, full hd, Had about a month to pull all of this, Maybe Ill try to post a link for the animation if I can.

Crits& comments are welcome.

P.s.: 2 collegues helped me on this one, 1 did the textures tiling, the seconde modeled the seat. I have done the 3d scene, shaders, lighting, animation, composition.

Have a good 1!



Personally i think your work is looking good. I would suggest reconsidering the focus point in the 3rd image. I think it would be much nicer to have the glass and chocolates in focus. Maybe spend more time on the chocolates and their material.

Can you tell more about the spec tool?
How you are doing it and what software you are using?
Do you have to render out all the options and then create the impression with rool overs?

Thx for your comments WWX, I was considering doing exactly what your talking with the 3rd image, getting the focus in front, materials are looking good enough, I think, Ill try well see. About the spec’ ing tool, its an inhouse apps and yes I have to render everything and the we build up with mask in ps and integrated in the spec ing tool.

Nice work Krono ! I’m suprised that you’re allowed to show your work, usually it’s not like that :wink:
Nice modeling also, was it modeled from cad files ?
I would like to see a bit more light overall in the cabin…
May i ask what setup you use to render interior animations ?

regards,

Thx waaazoo, Some of the modeling was done with catia mesh as a reference, like the seats and couch, the rest was done with pdf info and others reference such as photo and all the info we could find on this particular interior plane + all the info provided by the client. Setup for rendering the animation was IrrMap + LC, evrything was HD so everything as pretty high settings, Seems a bit more difficult to light the interior of a cylinder compare to a box with large flat faces.

yes it’s difficult so light a plane interior ! shouldn’t there be some spotlights to get extra light ? i would be curious to see the animations :slight_smile:

Note to self: get out of CG, land a cushy job and ride on jets. Got it.

Mmm sounds like a plan! I ll work my contact! :wink:

One more render, insane render times! But I had the time to calculate it! C&C welcome!

Really nice work. The last one hits a better level of realism IMO, but they are all very good.
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Thank you simmsimaging! it s appreciated! :wink:

awesome renders!! 100% real! how to make it so real any tips? thanks!!

Thank you horoXhoro, Clean modeling, good textures, attention to lighting and keep studying vray to render thoses pics! :wink:

But I guess that a lot of the senior member here could give me a couples of advice too!

thanks for the tips…rendering sometimes make me confuse because i haven’t find a right workflow for lighting ><.

for some reason i don’t like to use vraycam and vraysun. is direct light and standard cam and achieve the same result? thanks!!!
Im using LWF method but till now I don’t know if its a correct LWF haha. but at least the photo showing on photoshop and 3dsmax is macthing. that’s what i found LWF is useful…still confuse @.@

Krono is your scene using LWF method?

Yes Im working in lwf, vraysun, vraysky, vraycam. I think it does nt really matter what method you use but the result you get, I guess you can get similar result with direct light and standard cam, probably a lot of people here are still using the standard cam, but I found that its easier to get good result with this method, color ands lighting are interpreted correctly(lwf).

One thing that helped me a lot is doing photo with a manual apparel, playing around with iso film, shutterspeed, fstop, I could get concrete result whitout waiting for the render! :wink: hehe

Im still learning everyday and looking up to a lot of people!

Hope this help!

Hi Kr0no,
I’m just curious… when you say it’s an “inhouse apps”, are you claiming that your company is developing it for your client or that your client developed it and hired yours to do the renderings for it?

Did your client give you any Max models or just Catia? Can you let us know how you’re translating the Catia info to Max? Are you remodeling it all or are you using any “as is”?
Thanks

Hi Phalconheart, Yes we re developing the application for the client. The client gave us a couple of catia meshes, we remodelled thoses, had a bad experience with catia mesh with rendering as the meshes does nt convert very good most of the time, but most of the info was on pdf and brochure, seat was modelled with that kind of info and photos, the couch was modelled from the catia mesh as reference for dimension and some detail but it was pretty simple for a couch as you can see.Ceilling liner was modelled with photo reference, sideledge was done with the catia mesh as a reference the rest of the interior plane was done with info such as brochure, pdf and photos. For tranlsating the Catia file (someone else is doing that part) He told me that he’ s using a pluggin to import IGES or STEP files, its called Power Tranlator, hope it helps!

Good work! I think you really nailed the airplane athmosphere and lighting: BRAVO!

Thank you jstrob, much appreciated!

Hi Kr0no,

Can you please responde to the private message I sent you? Is there something holding you back from replying?
Thanks