Is it possible to have Vray’s rectangle light in Rhino reflect/shed light only on a certain material or object (in this case, infinite plane ground) and not on the other objects in my scene?
I’m trying to brighten up the ground (I want it silverish but a lighter shade that what it currently is) and playing with multiple lights kinda works but not optimal. Suggestions?
There is no include/exclude object list option for lights in V-Ray for Rhino. To handle your case, you can attempt one of the following workflows:
- Set up the scene lighting as if preparing a real one and attempt adjusting the Infinite plane material afterward.
- Create a Wrapper material, slot within the material you’ve used on the Infinite plane and then apply the Wrapper on the plane. Run interactive rendering and increase the Wrapper’s GI Affect > Receive GI value until you get a desirable result..