Hi everyone,
Im new in Corona and i am trying to replicate this material (reed glass) but until now i cant do it, can anyone show me how ?
Thanks in advance
all you need to do is to create proper geometry or bump map/normal bump map to imitate this geometry and play with refraction glossiness parameter
im trying that but the result is a ‘cheap’ version and not really realistic,maybe its my skills but thanks for the answer
the appearance of glass is always going to be pretty heavily dependent on the manner in which it is illuminated, not to mention the reflections. I wouldn’t write off the material before you are sure the lighting / reflections are appropriate.