Reflected Environment Set up- Tutorial

Reflecting materials are very common, if the environment set up right then the reflections would be more realistic.
There’s lot’s of techniques to do so, for example: HDRI, Backdrops/Billboards.
So here one way of setting the Environment.

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Resoult


I hope this tutorial was productive for VfSU users.

Re: Reflected Environment Set up- Tutorial

wow. thanks 40th.. really good. here is much clearer even.

Re: Reflected Environment Set up- Tutorial

Nice tutorial.
I didn’t realise you could resize objects with the tape measure. That’s awesome. If I only had know that earlier…

p.s. for your curtain wall, if you add a slight bulge bumpmap you increase the realism as window surfaces are never perfectly flat. some distortion happens.

Re: Reflected Environment Set up- Tutorial

Thanks Thom,
Yeah those little tips/tools make a huge difference in the workflow and modeling
About the bumpmap,i totally agree with you i tried to add displacement but it required too much RAM memory (i have 2gb) so it crushed :-\

Re: Reflected Environment Set up- Tutorial

you are the man. 40th. very clear & nice tutorial u put together. u rock!!! 2 thumbs up!!

Re: Reflected Environment Set up- Tutorial

Hi Guys,

How do you get your shadows so soft? and those trees! wow, could you tell where to find them.

What is bulge mapping? is this different from displacement.

Thanks.

Re: Reflected Environment Set up- Tutorial

artchung, you are too kind :slight_smile:

Tomass,
1.For soft shadows i increased sun size to 6 an and shadows subdivs to 16 (Chaos: Industry-leading design and visualization software).

2.Trees are Xfrog trees (Chaos: Industry-leading design and visualization software)
By bulge he meant Bump/Displacement map.

Re: Reflected Environment Set up- Tutorial

You don’t have to use displacement. Bumpmap is enough so that the reflection distorts.

Re: Reflected Environment Set up- Tutorial

Thanks for the tutorial! And for the tape measure tool tip!

Re: Reflected Environment Set up- Tutorial

Thanks for the tip Thom, here it is

Re: Reflected Environment Set up- Tutorial

;D

Re: Reflected Environment Set up- Tutorial

and the sky reflection??? how do you made that… because i can´t make apear the sky on my glass reflection

Re: Reflected Environment Set up- Tutorial

For sky reflection you can use Vray sky, but it won’t give you clouds. So i used an HDRI image for Environment background.

Re: Reflected Environment Set up- Tutorial

ok…I will try with HDRI … BUT DO I HAVE TO MAP THE HDRI? How do I do that… ???..Can you make a tutorial? or just put the hdri and that it…I want some cloud on my glasses but I couldn’t make it yet… :-\ …however…thanks for your advices ;D

Re: Reflected Environment Set up- Tutorial

Link to the HDRI- http://rapidshare.com/files/156273048/FullSkies0017\_L.rar.html

1. Environment>Background>Click on the ‘M’
2. Select ‘bitmap’ under type
3. Click on the ‘m’ and select the image from it’s location on the hard drive.
4. Under UVW select Environment, and spherical under mapping
5. Under multiplier type the intensity/brightness of the image (the number depends on a lot of variable- if you have physical Camera turned on then you have to bump the multiplier to thousands)

*For adjusting the HDRI to the sun direction use the Horizontal Rotation (in my case i used 45 degrees).

That’s it

Re: Reflected Environment Set up- Tutorial

Wow thanks!!! That what I cold a good service ;D…lol

Re: Reflected Environment Set up- Tutorial

40th, thanks for the tutorial. Do you generally use a .jpg file for the background slot as opposed to a .hdr? As is the sky you posted the rapidshare link to?

Re: Reflected Environment Set up- Tutorial

40th thank you very much! This is what I was looking for…
Also I would appreciate if you can send link and setup for grass, it looks fantastic!

Tnx!

Re: Reflected Environment Set up- Tutorial

It doesn’t matter if it’s a .Jpeg or .hdr, important that the image is high resolution/Dpi.

I’m glad that you found this tutorial helpful. About the grass, first thank you and the method behind the grass you can find here Chaos: Industry-leading design and visualization software

Re: Reflected Environment Set up- Tutorial

Nice Tutorial ;D

- by the way, do you know to render in night vision using HDR-Image?

- do you know the right time or situation to rendering some model, when we use V-Ray rectangular light or when we use V-Ray Omni Light ?

-i’m sory bad english :smile:

- Thank’s