When I use a plane (or in this case a cylinder) to generate reflections on the building, these artifacts appear
It’s a simple physical material for the wall and a photo for the reflection map.
I’ve been working this way since more than a decade with C4D and later with Corona, but for some reason, in the latest Corona versions it doesn’t work anymore.
Hi there, can you share your scene with us? If so, please use the ‘‘save project with assets’’ options from C4D and then send us a zipped file. The link to share it can be found in my signature below. I also believe it might be a black highlights issue.