reflection overide

hello,

perhaps a stupid question. scene reflect allways the hdri environment map although override is on, how is the way to get rid of this?

Thanks

You also have “Use Corona” active in scene setup? If yes, could you provide that scene empty (no objects, no maps would be enough)?

Good Luck

Could you post some examples of what you are getting, and ui screenshots?
This might be a light transport problem when some fakes are enabled.