Reflection, Sun and HDRI

Hey all,

I try to do more and more picture coming out from Revit+Vray.
Today I’ve got a problem. I’ve tweeked a VRMAT to obtain a kind of glass which is not translucid but which got reflection.
It works fine indoor cause og other elements.
But now I must render an exterior picture and I didn’t find any way to got environment reflection with sun light.
I’ve try to put a picture in the reflection slot but it didn’t really efficient.
If I use HDRI in place of sun, I’ve have reflection but the light isn’t what I expect.
Any idea to help me ??
Thanks
Mick
(sorry for my bad spelling, I try)

Hi Mick,

Your spelling is perfect, don’t worry! Please, send us the .vrmat.

Ana

Ha ha ha Thanks Ana :wink:
Here the file, I use Galss Shiny from Vray library to start it.
My goal : have sky, cloud or anything else in reflection (a little bit) and obtain a brilliant material when I use a Sun light.
Thanks for your help :wink:
Verre_depoli 02.zip (27.4 KB)

Just to give you an idea of what I looking for.
The green/blue material.

Should it be transparent like glass? Or just reflective?

Just reflective. I’ve got another material for windows (which got same problem : no reflection)

I’ve find a start of answer.
The cursor for the Environment override can be slide from 0 to 1 if we only use mouse, but if I input my value (lige 5000), limits of cursor change. Strange thing.
And no, I can see reflection (not really like I want but It can help me for today).
But it’s not a really good solution cause if I have 50 materials, I must copy and tweak each mat. :confused:

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