Hi Guys,
As you can see from the screenshots this scene created in 3 version is now rendering incorrect in the last 4 build. Refraction is not working as should be. Any guess how to fix?
Thanks,
M.
In the second render, the refraction looks correct.
From the name of the data, it looks to have been rendered in version 4, right?
Hi! Refraction where things overlap was corrected in the Corona 4 core (works fine so long as the normals are ok, and may give a “different” look but it is actually more correct). In Max, there is a pop up on loading a scene created in an earlier version of Corona, allowing you to choose to use the new better refractions or stick with the old way - this dialog is not in C4D yet (but should be in the next daily) so you always get the new version. Could be there is a normals issue though with such a dramatic change - so options for now are to use a daily earlier than the Feb 20th one; wait for the daily that has the option to stay with the old (less correct) refraction; or check and change any issue with normals to get things working with the new refraction.