When trying to render to V-Ray raw image file, if I convert my path to relative path (in the max assets tracker) vray will quit rendering with the following error:
error: Cannot create output image file “renderingoutput\example.exr”
If I uncheck “Render to V-Ray raw image file” and I output the split render channels, it works with the same relative path.
It seems only the raw image is not able to resolve the path.
It is very important for the files I want to sell on turbosquid. I want the customer to be able to just open the file and render without having to look for the error and change the path.
What folder should it be relative to? The project folder or the one with the .max scene (if the latter, what happens if the scene has not been saved yet)?
If I uncheck raw image and leave only split elements with RGB selected, it works. But is there any difference in the process? Will the RGB file be different from the one that would have been created with raw image selected?
If you have the 3ds Max output gamma enabled, it will be included in the files saved with the “split elements” option; however the 3ds Max output gamma is ignored for raw files. Also, with the "split elements"option, any render elements that are not colors (like z-depth, render ID etc) are converted to RGB images before they are saved to disk.