ReMap textures for a VRSCENE in the File Path Editor

Remapping textures for a VRSCENE in the File Path Editor seems to be a must.

Are there any tricks to setting up a VRSCENE file so it can be shared across other machines that do not share the same file structure?

I used a vrscene file in my project a few days ago, i couln’t find its textures in the material list but it worked nice in render..

I played around with this today and it seems that as long as you tick on Strip Paths and keep all the assets in the folder with the vrscene file, then you can send it to another location. This is my fix for now.

It does render really nicely though. This is a potential game changer - now being able to take Max files and get them into SketchUp without making all the materials. Crazy amazing!