Old project that I remake in corona renderer for testing..with some greeneries improvements ![]()
interesting! Is everything rendered or some items are photos? those lamposts are not dirty or intergrated enough to be part of the scene…
Hey spadestick thnks for the feedback!..About the image everything is 3d except the kids and the background mountain :)..
Nice image. I like it too, but few things still bugging me.
- wires on electrical poles hanging in a unrealistic way. Look at attached image, yours hanging like in A example, while in real world they looks like in B example.
- tree on right looks a bit odd. Those extremely long and thin branches doesn’t look very convincing
- kids are rather poor integrated. At least some contact shadow is needed.
great job on the image all the textures look really great.
I woul only add some more detail to the surface where the ground meet either adding more bump or adding more rock and such. Looks a little flat and you can see the subtle fade of road to dirt.
check this image see how parts transition to each other http://images.singletracks.com/blog/wp-content/uploads/2010/09/name-that-trail-1024x768.jpg
Thnks Daniel. the subtle fade of road to dirt that’s what i wanted to achieve..u can even see some tire dirt marks on the road. So like a really old and worn out road that broke off from environment effect (rain, cars),
maybe Ill add more rocks. it all depends what sort of sand road u want. Theirs different types, but thnks for the feedback ![]()





