Hi,
Is there any way to render an animation and get materials ID’s & Z-depth?
I’ve tried rendering “uncompressed” which outputs .png files per frame but it does not output the material ID’s.
Hi,
Is there any way to render an animation and get materials ID’s & Z-depth?
I’ve tried rendering “uncompressed” which outputs .png files per frame but it does not output the material ID’s.
Not yet, but that is on our agenda filed as a feature request which already has some demand. I’ll further add your voice in form of another upvote as well as your feedback itself to the topic.
Thanks!
+1
+1
Thanks @renderwiz and @Micha , added your votes! ![]()
Yeah this is a massive one for us for a couple of reasons:
9 times out of 10 we need to tweak a material/sky/water.
Motion graphics highlights
Adding extra depth to the image
Post production effects
At a minimum we need material ID & Z-depth to create realstic animations or even artistic ones.
Hope this one is high on your agenda!!
p.s maybe a quick way to implement it would be to add a “material ID” Rendering Style? Better than nothing!
also can you move this to “Ideas and Requests” im sure i’ll get a bunch more upvotes on there ^^
@grant10design Doe’s the material ID working well at your side? In the past I had a lot of trouble, object with same material got different ID colors and objects with different materials got the same color. So, the ID output wasn’t useful. Maybe you or @Demian_Gutberlet could test it at the latest release, I hope the old bug is fixed now.
Bug-NoSameMatIDcolor.zip (29.4 KB)
Bug-SameMatDifferentIDColor.zip (770 KB)
+1