Render crashes max after windows update (intel meltdown update)

Hi guys, the thing is this, i can work on max, but when hit render it starts and the render starts but at that moment max crashes
Attach the dump files, hope that works

Win 10 3dsmax 2016 sp4 Amd ryzen platform

dumpdata.zip (1.76 MB)

It’s “just” MultiTexture which crashes according to your minidump. It likes to do so unfortunately :-/

Good Luck

Never beore i have a problem with that plugin, its a great plugin btw, so bad its collecting dust..

Oh I had a lot of those…

Good Luck

MultiTexture is still working for me.

Corona 1.7, Win7, Max 2017

Yes, for me also. But it tends to crash when wired in some specific ways - don’t know the exact details any more unfortunately. But when it happened it was always reproducible and there was almost everytime some workaround.

Good Luck

Make sure you are using the newest version of the plugin.
You can also try disabling multithreaded parsing in devel/debug - https://coronarenderer.freshdesk.com/support/solutions/articles/12000021288