a. A dirtmap/AO element
b. An element directory creation option - so all render element passes will be collected unto its own subdirectories automatically.
Its a pain wrangling through sequences and separating them for later comps. It would be a big time-saver if vray can automatically create sub-directories for each render pass.
When you use the 3dsmax VFB, the render elements, like the final image, are saved out by 3dsmax itself (not by V-Ray) and there is some control over where they get saved (there is an edit box with the folder name).
Thanks for the reply, Vlado. I was looking for something more elegant than having to manually create subdirectories. I thought since, Vray or Max’s render elements defaults to the same folder as the render output path, maybe an auto-directory creation can speed things up. I’m the lazy type and I can’t bear the thought of losing a few minutes with directories and paths specially when I got loads of passes to setup.
you have full access to the max output directory with maxscript. Get a scripter to write a small maxscript that generates the folders you need and set the pathes.